This aggressive predator lies mostly submerged in the water, with only its eyes and nostrils showing, waiting for prey to come within reach.
XP 600 DEFENSE
AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural) OFFENSE
Speed 20 ft., swim 30 ft.; sprint Tactics If enraged or hungry, the alligator bellows and snaps at anyone within 5 feet of the edge of the water. The alligator has to make a DC 15 Climb check to clamber up high enough to bite at someone this close to the edge, and even then, the cover provided grants his target a +2 bonus to AC. If there’s more than one target, roll randomly to see who the animal tries to bite. Anyone who the alligator successfully grabs is automatically pulled down into the water below unless he’s strong enough to hold his footing (the alligator weighs 500 pounds). If reduced to 7 hit points or less, the alligator retreats into the water to hide. STATISTICS
Str 19, Dex 12, Con 17, Int 1, Wis 12, Cha 2 SPECIAL ABILITIES
Death Roll (Ex)
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