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Cooshee (3pp)

This creature appears as a large green and brown spotted dog with slightly elven features. It has a long, curling tail and ears that taper to points above its head.

Cooshee CR 1

XP 400
N Medium animal
Init +3; Senses low-light vision, scent; Perception +6


AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
hp 13 (2d8+4)
Fort +5, Ref +6, Will +1; +4 vs. charm


Speed 40 ft.
Melee bite +4 (1d6+2 plus trip), claws +4 (1d4+2)


Str 15, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +3; CMD 16 (20 vs. trip)
Feats Weapon Finesse
Skills Perception +6, Stealth +3 (+7 in forests), Survival +1 (+5 tracking by scent); Racial Modifiers +4 to Stealth in forests, +4 to Survival when tracking by scent
SQ sprint

Sprint (Ex)

Once per hour, a cooshee can move ten times its normal speed (400 feet) when it makes a charge attack.


Characters with ranks in Knowledge (nature) can learn more about a cooshee. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

Knowledge (name)

DC Result
DC 6 Standing four feet tall at the shoulders, this green and brown spotted dog can only be an elven cooshee.
DC 11 Cooshees are trained guard dogs and will either guard an area or respond to the commands of their elven companion.
DC 16 Cooshees are good trackers and can sprint into battle far ahead of their companions.
DC 21 Sometimes a cooshee will be too excitable and sprint headlong into an ambush.

Cooshee Companions (Elves and Half-Elves Only)

Starting Statistics: Size Small; Speed 40 ft., AC +2 natural armor, Attack bite (1d4 plus trip), claws (1d3); Ability Scores Str 11, Dex 19, Con 13, Int 2, Wis 12, Cha 6.; Special Qualities scent

4th-Level Advancement: Size Medium; Attack bite (1d6 plus trip), claws (1d4); Ability Scores +4 Str, –2 Dex, +4 Con; Special Qualities sprint