XP 200 N Medium animal Init +2; Senses blindsight 120 ft., low-light vision; Perception +9
DEFENSE
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural) hp 11 (2d8+2) Fort +4, Ref +5, Will +1
OFFENSE
Speed swim 80 ft. Melee slam +3 (1d4+1)
STATISTICS
Str 12, Dex 15, Con 13, Int 2, Wis 13, Cha 6 Base Atk +1; CMB +2; CMD 14 Feats Weapon Finesse Skills Perception +9, Swim +13; Racial Modifiers +4 Perception SQ hold breath
SPECIAL ABILITIES
Hold Breath (Ex)
A dolphin can hold its breath for a number of minutes equal to 6 times its Constitution score before it risks drowning.
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Starting Statistics: Size Medium; Speed swim 80 ft.; AC +1 natural armor; Attack slam (1d4); Ability Scores Str 12, Dex 15, Con 13, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, hold breath.
4th-Level Advancement: Ability Scores Str +2, Dex +2, Con +2; Special Qualities blindsight 120 ft.
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