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Bat Swarm

Hundreds of high-pitched squeaks fill the air as a mass of small, carnivorous bats surges forth, all of them hungry for blood.
Bat Swarm CR 2

XP 600
N Diminutive animal (swarm)

+2; Senses blindsense 20 ft., low-light vision; Perception +15


AC 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
13 (3d8)
+3, Ref +7, Will +3
Defensive Abilities
swarm traits; Immune weapon damage


Speed 5 ft., fly 40 ft. (good)
swarm (1d6)
10 ft.; Reach 0 ft.
Special Attacks
distraction (DC 11), wounding


Str 3, Dex 15, Con 11, Int 2, Wis 14, Cha 4
Base Atk
+2; CMB —; CMD
Lightning Reflexes, Skill Focus (Perception)
Fly +12, Perception +15; Racial Modifiers +4 Perception when using blindsense
swarm traits


Wounding (Ex)

Any living creature damaged by a bat swarm continues to bleed, losing 1 hit point per round thereafter. Multiple wounds do not result in cumulative bleeding loss. The bleeding can be stopped by a DC 10 Heal check or the application of a cure spell or some other healing magic.

Image of Reaper Miniatures' 03355: Bat Swarm
Sculpted by Werner Klocke
See this Model at the Reaper Store