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Assassin Bug, Great

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A massive insect with long mandibles and sullenly glowing eyes, this creature has a heavy, bulbous thorax.

Great Assassin Bug CR 5

XP 1,600
N Medium vermin
Init +2; Senses darkvision 60 ft.; Perception +5

DEFENSE

AC 18, touch 14, flat-footed 14 (+4 Dex, +4 natural)
hp 52 (7d8+21)
Fort +8, Ref +6, Will +3
Immune mind-affecting effects

OFFENSE

Speed 40 ft., fly 40 ft. (clumsy)
Melee bite +10 (1d6+5 plus poison), 2 claws +10 (1d4+5)
Special Attacks poison, poison stream

STATISTICS

Str 21, Dex 19, Con 17, Int —, Wis 12, Cha 2
Base Atk +5; CMB +10; CMD 24 (32 vs. trip)
Skills Fly –4, Perception +5, Stealth +8; Racial Modifiers +4 Perception, +4 Stealth

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 16; frequency 1/round for 4 rounds; effect 1d4 Dex; cure 2 consecutive saves. The save DC is Constitution-based.

Poison Stream (Ex)

As a standard action usable every 1d4 rounds, an assassin bug can spray poison from its mouth in a 15-foot line. Any creature caught in this area must succeed at a DC 17 Reflex save or be exposed to the assassin bug's poison. The save DC is Dexterity-based.