This creature glides on undulating folds of leathery skin. Its spinning, circular mouth is lined with rows of razor-sharp teeth.
XP 4,800 DEFENSEAC 20, touch 16, flat-footed 14 (+6 Dex, +4 natural) OFFENSESpeed 10 ft., burrow 10 ft., fly 90 ft. (perfect) STATISTICSStr 23, Dex 22, Con 18, Int 3, Wis 10, Cha 3 SPECIAL ABILITIESBurrowing Bite (Ex)If a whirlmaw successful hits a Small or larger creature with its bite attack, it immediately attempts to start a grapple as a free action with a +4 bonus on the grapple check. If the grapple check is successful, the whirlmaw's spinning, saw-like mouth immediately begins to burrow into the flesh of the creature, dealing 4d6+12 points of damage per round until the grapple is broken. Dust Cloud (Ex)By rapidly beating the leathery flaps of skin attached along its body, a whirlmaw can raise a cloud of debris while using its Hover feat just as if it were a Large creature. Flying Charge (Ex)When a whirlmaw makes a charge attack while flying, it gains a +4 bonus on its attack roll (rather than the normal +2 bonus), and does not take the normal –2 penalty to Armor Class. Keen Sight (Ex)A whirlmaw is extremely sharp-sighted. It takes only half the penalty on Perception checks for distance, and can see creatures in open terrain clearly from up to a mile away. |