XP 1,200
N Medium aberration
Init +5; Senses all-around vision, blindsense 30 ft., darkvision 60 ft.; Perception +11
DEFENSE
AC 17, touch 11, flat-footed 16 (+1 Dex, +6 natural)
hp 39 (6d8+12)
Fort +4, Ref +5, Will +7
OFFENSE
Speed 20 ft., climb 20 ft.
Melee sting +6 (1d6+2 plus poison), tentacle +2 (1d6+1 plus grab)
Space 5 ft.; Reach 10 ft.
Special Attacks constrict (1d6+1)
STATISTICS
Str 15, Dex 13, Con 14, Int 1, Wis 14, Cha 6
Base Atk +4; CMB +6 (+10 grapple); CMD 17 (can’t be tripped)
Feats Improved Initiative, Lightning Reflexes, Weapon Focus (tentacle)
Skills Climb +10, Perception +11; Racial Modifiers +8 Climb
SPECIAL ABILITIES
Poison (Ex)
Sting—injury; save Fort DC 15; frequency 2 rounds; effect 1d4 Con plus nausea; cure 1 save. |