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With a terrible screech, the lean, scaly beast swoops down from the sky on great dark wings. A single eye stares out from its cruel face, and tentacles writhe within its sharp, toothy beak.

Snallygaster CR 3

XP 800
CE Medium aberration
Init +2; Senses darkvision 60 ft., scent; Perception +7


AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
hp 30 (4d8+12)
Fort +4, Ref +3, Will +6


Speed 20 ft., fly 60 ft. (good)
Melee bite +6 (1d8+3/×3 plus bleed), 2 claws +6 (1d4+3), sucking tentacles +1 (1d4+1 plus grab)
Special Attacks aerial charge, bleed (1d6), sucking tentacles


Str 17, Dex 15, Con 16, Int 5, Wis 14, Cha 9
Base Atk +3; CMB +6 (+10 grapple); CMD 18 (22 vs. trip)
Feats Flyby Attack, Skill Focus (Stealth)
Skills Fly +10, Perception +7, Stealth +9 (+13 in forests); Racial Modifiers +4 Stealth in forests
Languages Aklo (can't speak)


Aerial Charge (Ex)

When a snallygaster charges downward at an angle of 45 degrees or more, its bite attack deals double damage (or triple damage on a critical hit). Bleed damage is not multiplied for this attack.

Sucking Tentacles (Ex)

A snallygaster uses its retractable tentacles to suck blood from its victim's bleeding wounds. If a target has a bleed effect and the snallygaster grabs it with tentacles or maintains a grapple against it, the target takes double the normal bleed damage at the beginning of its next turn. When the snallygaster is using its tentacles, it cannot make bite attacks.