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Slime Crawler, Larval

This creature appears to be a segmented worm or caterpillar with stumpy, almost nonexistent legs. Four tentacles sprout below its mouth. The creature's body is covered in an oily film that leaves a slime path behind it as it moves.

Larval Slime Crawler CR 1

XP 400
N Medium aberration
Init +2; Senses darkvision 60 ft., scent; Perception +8


AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
hp 5 (1d8+1)
Fort +1, Ref +2, Will +3


Speed 20 ft., climb 10 ft.
Melee tentacles +1 (1d3+1 plus grab) and bite +1 (1d4+1)
Special Attacks constrict (1d3+1)


Str 12, Dex 14, Con 12, Int 1, Wis 12, Cha 6
Base Atk +0; CMB +1 (+5 grapple); CMD 13 (can't be tripped)
Feats Skill Focus (Perception)
Skills Climb +9, Escape Artist +8, Perception +8; Racial Modifiers +6 Escape Artist
SQ slippery


Slippery (Ex)

A slime crawler exudes a thin, oily film from the glands beneath its mouth that leaves a slug-like trail behind it as its moves and provides the creature with a +6 racial bonus to Escape Artist checks. A creature stepping in a space covered with this slime must succeed on a DC 11 Reflex save or slip and fall prone. The slime remains in the area for 1d2 hours before losing its potency. The save DC is Constitution-based.

Tome of Horrors Complete
Support Open Gaming
Family Ties
The slime crawler is a disgusting creature that survives off of carrion and the leavings of others. It exists in two stages of growth that are somewhat similar — the larval slime crawler and the mature slime crawler, before finally undergoing metamorphosis to the final stage of its existence as a carrion moth.