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Pridespawn

This gaunt, near-skeletal humanoid lurches on back-bent, dog-like legs, its hideous mouth flanked by tiny arms with three-fingered hands.  It has a long mane of twisted hair.

Sinspawn (Pride)
CR 2

XP 600
NE Medium aberration
Init
+5; Senses darkvision 60 ft., sin-scent; Perception +6

DEFENSE

AC 14, touch 12, flat-footed 12 (+1 Dex, +1 dodge, +2 natural)
hp
19 (3d8+6)
Fort
+3, Ref +2, Will +3
Immune
mind-affecting effects; SR 13

OFFENSE

Speed 40 ft.
Melee
ranseur +3 (2d4+1/×3), bite –2 (1d6 plus sinful bite) or bite +3 (1d6+1 plus sinful bite), 2 claws +3 (1d4+1)

STATISTICS

Str 13, Dex 13, Con 14, Int 14, Wis 11, Cha 10
Base Atk
+2; CMB +3; CMD 15
Feats
Dodge, Improved Initiative
Skills
Intimidate +6, Knowledge (arcana) +5, Perception +6, Spellcraft +5, Stealth +7, Survival +6
Languages Aklo
SQ martial proficiency

SPECIAL ABILITIES

Martial Proficiency (Ex)

Sinspawn are proficient in all simple and martial weapons, armor, and shields (except tower shields).

Sin-Scent (Su)

Sinspawn have scent against creatures whose nature reflects the sinspawn’s sin. For example, wrathful sinspawn can scent creatures using rage effects. The GM should adjudicate what creatures a particular sinspawn can scent.

Sinful Bite (Su)

A creature bitten by a sinspawn is overwhelmed with sinful thoughts (DC 11 Will save negates). These emotions are so powerful that the target becomes sickened for 1d6 minutes. An affected target that is bitten a second time is staggered for 1 round if it fails its saving throw. Calm emotions, remove curse, or break enchantment negates the effects of sinful bite. The save DC is Charisma-based. This is a mind-affecting effect.

Attention!

Variant Monster

This is a Variant Monster.

This is a Variant Monster based on a monster presented in the Bestiary 2. The full stats were not provided by Paizo, so some calculations were made.