A tentacled horror that seems to shift in and out of the shadows, this bizarre beast is an amalgamation of darkness and menace.
XP 25,600 DEFENSEAC 27, touch 10, flat-footed 26 (+1 Dex, +17 natural, –1 size) OFFENSESpeed 10 ft. STATISTICSStr 34, Dex 13, Con 29, Int 13, Wis 16, Cha 12 SPECIAL ABILITIESStrands (Ex)A shadow roper can extend up to six thin, sticky strands from its body at a time, launching them to a maximum range of 50 feet. A shadow roper's attacks with its strands resolve as ranged touch attacks. These strands are quite strong, but can be severed by any amount of slashing damage; each strand has an AC of 20. A creature struck by a strand is numbed and weakened by the strange material, and must succeed at a DC 25 Fortitude save or take 1d6 points of Strength damage. The save DC is Constitution-based. |