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Naga, Lunar

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Stark white hair frames the fair face of this snake-bodied woman, and its black scales sparkle hypnotically.

Lunar Naga CR 6

XP 2,400
CN Large aberration
Init +4; Senses darkvision 60 ft., low-light vision; Perception +14


AC 20, touch 14, flat-footed 15 (+4 Dex, +1 dodge, +6 natural, -1 size)
hp 68 (8d8+32)
Fort +6, Ref +8, Will +9


Speed 40 ft.
Melee bite +7 (2d6+3 plus poison)
Space 10 ft.; Reach 5 ft.
Special Attacks hypnosis, sneak attack +3d6
Spells Known (CL 5th; concentration +8)

2nd (5/day)invisibility, scorching ray
1st (7/day)charm person (DC 14), expeditious retreat, magic missile, ray of enfeeblement (DC 14)
0 (at will)detect magic, disrupt undead, mage hand, open/close, prestidigitation, ray of frost


Str 14, Dex 19, Con 18, Int 13, Wis 16, Cha 17
Base Atk +6; CMB +9; CMD 24 (can't be tripped)
Feats Combat Casting, Dodge, Eschew MaterialsB, Lightning Reflexes, Skill Focus (Stealth)
Skills Bluff +7, Diplomacy +7, Knowledge (arcana) +5, Knowledge (nature) +9, Perception +14, Spellcraft +8, Stealth +14
Languages Aklo, Common


Hypnosis (Su)

Once per day, by weaving and coiling its body and hissing as a standard action, a lunar naga can cause its scales to shimmer and glow with moonlike radiance. All creatures within 30 feet must make a DC 17 Will save to avoid becoming fascinated. The lunar naga can maintain this fascination effect as long as it concentrates; fascinated creatures follow the still-glowing naga if it moves as long as it maintains the effect by concentrating. The save DC is Charisma-based.

Poison (Ex)

Bite—injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d3 Con and 1 Wis*; cure 1 save.


A lunar naga casts spells as a 5th-level sorcerer.

Editor's Note
The source material does not indicate if this is Ability Damage or Ability Drain (though it is likely to be Ability Damage as that is what the Water Naga deals.)