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Gorbel

This bizarre creature is a small orb with reddish skin. Atop its round body are six eyestalks, each ending in a sapphire-colored eye. Dangling beneath its body are two stubby legs that end in claws.

Gorbel CR 1/2

XP 200
N Small aberration
Init +2; Senses darkvision 60 ft.; Perception +8

DEFENSE

AC 17, touch 13, flat-footed 15 (+2 Dex, +4 natural, +1 size)
hp 11 (2d8+2)
Fort +1; Ref +2; Will +2
Defensive Abilities all-around vision; DR 5/slashing or piercing; Immune flanking
Weaknesses explosion

OFFENSE

Speed 5 ft., fly 60 ft. (average)
Melee 2 claws +3 (1d4+1 plus grab), bite +3 (1d6+1)
Special Abilities grab and bite

STATISTICS

Str 12, Dex 14, Con 12, Int 8, Wis 9, Cha 8
Base Atk +1; CMB +1 (+5 grapple); CMD 13 (can’t be tripped)
Feats Flyby Attack
Skills Fly +9, Perception +8, Stealth +11; Racial Modifiers +4 Perception
Languages Aklo

SPECIAL ABILITIES

Explosion (Ex)

When a gorbel is hit with a weapon, spell, or effect that deals piercing or slashing damage, it must succeed on a Fortitude save (DC 10 + damage taken) or instantly explode, dealing 1d4 points of damage to all creatures within 5 feet. This instantly kills the gorbel. Creatures in the affected area can attempt a DC 12 Reflex save to reduce the damage by half. The save DC is Constitution-based.

Grab and Bite (Ex)

A gorbel can bite a grappled opponent as a swift action with a +4 attack bonus.