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Ghorazagh

With an armored spherical body, numerous tentacular legs, and a multi-eyed visage, this creature is truly hideous.

Ghorazagh CR 13

XP 25,600
NE Large aberration
Init +3; Senses bloodsense, darkvision 30 ft.; Perception +21

DEFENSE

AC 26, touch 12, flat-footed 23 (+3 Dex, +14 natural, -1 size)
hp 187 (15d8+120)
Fort +15, Ref +10, Will +12
Weaknesses vulnerable to sonic

OFFENSE

Speed 40 ft., climb 40 ft., fly 40 ft. (perfect)
Melee bite +16 (2d6+6), 2 claws +16 (1d8+6), 4 tentacles +14 (1d6+3 and grab)
Space 10 ft.; Reach 10 ft.
Special Attacks blood drain (1d4 Con), bloodspray

STATISTICS

Str 22, Dex 17, Con 26, Int 15, Wis 17, Cha 16
Base Atk +11; CMB +18; CMD 31
Feats Bleeding Critical, Critical Focus, Flyby Attack, Great Fortitude, Improved Bull Rush, Lightning Reflexes, Multiattack, Power Attack
Skills Bluff +18, Climb +14, Fly +27, Knowledge (dungeoneering) +17, Perception +21, Stealth +17, Survival +21
Languages Aklo; chemical communication

SPECIAL ABILITIES

Bloodsense (Su)

A ghorazagh notices living creatures within 60 feet just as if it possessed the blindsight ability.

Bloodspray (Su)

Once every 1d4 rounds, a ghorazagh can unleash a 20-foot cone of blood and eldritch enzymes. Any living creature struck by a ghorazagh's bloodspray must make a DC 25 Fortitude save or be affected as by the spell slow. A slowed creature struck by a ghorazagh's bloodspray a second time must make an additional save or be paralyzed. These effects last for 2d6 rounds. A ghorazagh can also consciously alter its enzymes, producing a spray that removes all effects of this ability. The save DC is Constitution-based.

Chemical Communication (Ex)

Ghorazaghs can communicate with other ghorazaghs within 60 feet via pheromone transmission. In a ghorazagh hive, this range extends to cover the entire hive. This is a silent and instantaneous mode of communication that only ghorazaghs can understand.