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Fleshdreg Swarm

Hundreds of wads of squirming flesh with flailing appendages move together in a cluster of teeth and claws.

Fleshdreg Swarm CR 2

XP 600
NE Tiny aberration (swarm)
Init +5; Senses darkvision 60 ft., sin-scent; Perception +5


AC 15, touch 13, flat-footed 14 (+1 Dex, +2 natural, +2 size)
hp 19 (3d8+6)
Fort +3, Ref +4, Will +3
Defensive Abilities swarm traits; Immune mind-affecting effects; SR 13


Speed 30 ft., climb 10 ft.
Melee swarm (1d6 plus distraction)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 13)


Str 2, Dex 13, Con 15, Int 2, Wis 11, Cha 2
Base Atk +2; CMB —; CMD
Feats Improved Initiative, Lightning Reflexes
Skills Perception +5, Stealth +13
SQ arcane bite


Arcane Bite (Su)

A fleshdreg swarm's swarm damage is considered magical for the purposes of overcoming damage reduction.

Sin-Scent (Su)

Fleshdreg swarms have scent against creatures whose nature reflects the fleshdreg swarm's related sin. For example, a wrathful fleshdreg swarm can scent creatures using rage effects. The GM should adjudicate what creatures a particular fleshdreg swarm can scent.