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Crag Man

This creature resembles a thick, squat humanoid carved from stone. Small depressions in its head seem to function as eyes, and its mouth is a small, toothless crevice. Its arms end in powerful fists.

CRAG MAN CR 5

XP 1,600
CE Medium aberration (earth)
Init
+1; Senses darkvision 60 ft., tremorsense 100 ft.; Perception +13

DEFENSE

AC 19, touch 11, flat-footed 18 (+8 deflection, +1 Dex)
hp
45 (6d8+18)
Fort
+5; Ref +3; Will +6
Defensive Abilities
stalagmite form; DR 5/—

OFFENSE

Speed 30 ft.
Melee
2 slams +8 (1d6+3)
Special Attacks
pierce
Spell-like Abilities (CL 3rd)

1/daypasswall, summon (level 3, 2d10 piercers 50%)

STATISTICS

Str 17, Dex 13, Con 17, Int 6, Wis 12, Cha 6
Base Atk
+4; CMB +7; CMD 18
Feats
Power Attack, Skill Focus (Perception), Weapon Focus (slam)
Skills
Perception +13, Stealth +10 (+18 in stony area); Racial Modifiers +8 Stealth when hiding in a stony environment
Languages
Crag Man

SPECIAL ABILITIES

Pierce (Ex)

As a free action, a crag man can transform its hands into stony points. When striking with its hands in this manner, it deals piercing damage instead of bludgeoning with its slam attack.

Stalagmite Form (Ex)

Once per round as a swift action a crag man can transform itself to or from the form of a stalagmite of equivalent size. This stalagmite is the crag man’s natural form; while in this form it does not radiate magic and true seeing does not reveal its humanoid form.

Source
Tome of Horrors Complete
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