An immense spiny monster, its back plated in chitin and its belly in thick folds of blubber, rises hungrily from the center of a whirlpool.
XP 25,600 DEFENSE
AC 28, touch 5, flat-footed 28 (-1 Dex, +23 natural, -4 size) OFFENSE
Speed 20 ft., swim 50 ft. STATISTICS
Str 34, Dex 9, Con 25, Int 4, Wis 19, Cha 6 SPECIAL ABILITIES
Rending Claws (Ex)A charybdis’s claws are particularly devastating when used against objects, and ignore the first 10 points of an object’s hardness rating. Vortex (Su)A charybdis can generate a whirlpool as a standard action at will. This ability functions identically to the whirlwind special attack, but the whirlpool can only form underwater and cannot leave the water. It’s a DC 25 Reflex save to avoid being caught by the charybdis’s vortex. The vortex itself is 20 feet across and 120 feet deep, and deals 2d6+12 points of damage per round. The save DC is Constitution-based. |