This creature resembles a giant-sized moth with long, beautiful wings covered in rippling patterns resembling skulls. Its head is rather centipede-like and four long tentacles surround its mouth. Its mouth has a single pair of needle-like mandibles.
XP 1,600 DEFENSE
AC 20, touch 13, flat-footed 16 (+4 Dex, +7 natural, –1 size) OFFENSE
Speed 30 ft., climb 15 ft., fly 60 ft. (good) STATISTICS
Str 16, Dex 18, Con 14, Int 1, Wis 16, Cha 6 SPECIAL ABILITIES
Drone (Ex)The flapping wings of a carrion moth emit a mind-numbing drone that affects all creatures within 80 feet that hear it. Affected creatures must succeed on a DC 15 Will save or become confused for 2d4 rounds. A creature that successfully saves cannot be affected by the same carrion moth’s drone attack for 24 hours. The save DC is Constitution-based. Stench (Ex)When a carrion moth dies, its carcass splits open and releases a foul-smelling gas. All living creatures (except other carrion moths) within 5 feet of the carcass must succeed on a DC 15 Fortitude save or be nauseated for 1d4+1 rounds. A delay poison or neutralize poison spell removes the effect from the nauseated creature. This is a poison effect. The save DC is Constitution-based. |