Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Aberrations‎ > ‎


This bizarre creature resembles a fleshy tree trunk. Atop its main body protrudes a mass of writhing tentacles that constantly ooze and drip a brownish-yellow fluid. Near the top of its body is a ring of black, unblinking eyes.

Bonesucker CR 7

XP 3,200
NE Large aberration
Init +5; Senses all-around vision, darkvision 90 ft.; Perception +19


AC 17, touch 11, flat-footed 15 (+1 Dex, +1 dodge, +6 natural, –1 size)
hp 60 (8d8+24)
Fort +5; Ref +5; Will +7
DR 10/magic; Immune flanking


Speed 20 ft.
Melee 4 tentacles +9 (1d4+4 plus grab and liquefy bones)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d4+4 plus liquefy bones)


Str 18, Dex 13, Con 17, Int 10, Wis 12, Cha 13
Base Atk +6; CMB +11 (+15 grapple); CMD 23
Feats Dodge, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
Skills Climb +15, Perception +19, Stealth +8, Swim +15; Racial Modifiers +4 Perception
Languages Aklo


All-Around Vision (Ex)

A bonesucker’s symmetrically placed eyes allow it to look in any direction, bestowing a +4 racial bonus on Perception checks. Bonesuckers cannot be flanked.

Liquefy Bones (Ex)

A bonesucker that has successfully grappled an opponent deals 1d2 points of Strength and 1d2 points of Dexterity damage to an opponent as long as the hold is maintained.

Tome of Horrors Complete
Support Open Gaming