A tangle of thin, tentacle-like eyestalks floats in the air, its innumerable unblinking eyes each projecting an air of cruelty.
XP 3,200 DEFENSE AC 21, touch 15, flat-footed 16 (+5 Dex, +6 natural) OFFENSE Speed 5 ft., fly 50 ft. (good)
At will—calm emotions (DC 16), charm monster (DC 18), clairaudience/clairvoyance (clairvoyance only), daze monster (DC 16), feather fall STATISTICS Str 11, Dex 21, Con 14, Int 18, Wis 10, Cha 19 SPECIAL ABILITIES Gnaw (Ex)When an aatheriexa shares the same square as a helpless creature, it can automatically deal 3d6 points of damage as a swift action by gnawing with its central maw. Float (Ex)Aatheriexa can fly, though they must remain with 2 feet of a solid or liquid surface. Tentacles (Ex)An aatheriexa's barbed eyestalk tentacles must all strike at a single target, but they do so as a primary attack. The tentacles deal bludgeoning and slashing damage and grant the aatheriexa a +8 bonus on grapple combat maneuver checks. Withering (Ex)An aatheriexa's tentacles secrete a toxin that causes flesh to swiftly rot and slough off the bone. A creature damaged by an aatheriexa's tentacles or constrict attack must succeed at a DC 18 Fortitude save or take 1d4 points of Strength damage and 1d4 points of Constitution damage. This is a poison effect and the save DC is Constitution-based. |