7. Reverb

Reverberation (short reverb) results from the multiple refection of the sound at the walls off a room. It depends on the room size and is best in large halls made of stone (cathedral or concert hall). The sound reaches the ear with a spectrum of time delays. The reverberation gives the sound the fullness you will never miss if you have tried it once. A little reverb always improves the sound. But artificial reverb has its price, because it cost a lot of processor time. You have to consider many parameters (a spectrum of time delays, echoes, feedback and damping) and calculate many copies of the signal.

You can add an individual reverb to every sound of each track or (and) a global reverb to the mixture of the whole orchestra.

Echo is a long distance reflection of a sound. When the time lag is greater than 30 ms it differs from reverberation and is perceived as discrete sound event. The echo time, echo intensity and number of repetitions (echo of echos) can be set.



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