FX
Effects are algorithms that manipulate audio streams to simulate
acoustic effects like echo, reverberation, distortion, filter, choir
and so on. They can build effect chains with many combinations. For
example, you can first distort a signal to produce acid overtones,
then filter it, to make it smoother and add a choir-effect, echo and
reverberation to create the final stream.
The effects are applied from left to right (see pic) and can be controlled by a “Main Parameter” that determines the amount of the effect. Never the less, each effect is characterized by many (up to 16) parameters that set the details. For convenience good parameter combinations are set by registers (Shift, Sweep, Trance ...) But you can also set all the details of the parameter manually on a details page. (Press on an Effect Label) |
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