Principles and Tenets of ITDE
I was in a cocktail party with an ITDE professor and a graduate student and the question of models for instructional design came up. "I like to use ASSURE," said the graduate student.
The look crossing the professor's face showed there were a problem: the student was assigning the acronym to the wrong category (it's not a method of guiding the design of a program; it's a checklist for making sure a video or other medium has necessary elements for successful communication). b) the student didn't correctly recite the elements of ASSURE.
I did a self-test:
1. what are the leading models associated with instructional design, besides ADDIE?
2. What does ADDIE stand for?
3. What are the distinguishing features of ADDIE and why are other models more acceptable?
I came up short, so I decided that I needed to start a web page with "Principles of ITDE" as practiced and proselytized at NSU. I hope to scan this page before walking into the next ISTE or AECT cocktail party ... and I'll be ready to show my level of absorption and my skill in discussing these principles.
Simonson's Principle of Equivalence: When teachers try to make instruction equal for all students, they will fail. Rather, the teacher of online education should provide a wide collection of activities that make possible equivalent learning experiences for students using approaches that recognize fundamental differences between learners, distant and local. Equivalence is more time-consuming and difficult, but promises to be more effective. Michael Simonson, Trends and Issues in Distant Education: International Perspectives, page 284
Clark's Rule about Delivery Methods (1983)
Instructional media "…are mere vehicles that deliver instruction but do not influence student achievement any more than the truck that delivers our groceries causes changes in our nutrition" (p 445). See this helpful article.
Other Principles of ITDE
Use National Educational Technology Standards (NETS)
Work for Essential Conditions to leverage technology in Education (ISTE PDF)
Create and maintain a website with relevant materials for students and colleagues to learn from.
Frequently used acronyms
FDLA = Florida Distance Learning Association
NETS = National Education Technology Standards
OD Learner = Open or Distance Learner
Ten principles of Educational Technology by Robert Maclachlan
Commentary by S. McCrea
USDLA = US distance learning association
Other Guidelines and Tips
1. Subscribe to documents in the field. Keep learning and reading.
2. Join AECT for access to online and digital books
3. Use, share, distribute and store materials within the restrictions of copyright.
4. Respect copyrights.
5. Remember the many ways of learning (Howard Gardner) and many ways of presenting materials. Link to quotes
The key to using Gardner is to remember the role of multiple intelligences.
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